Gameplay and systems
- Built gameplay and systems features on both the client and the server throughout the game's live development.
- Worked on the Civics system, a complex feature connected to many other game systems.
Game developer at Strange Loop Games
A multiplayer civilization and ecosystem simulation on Steam.
Eco is a multiplayer game where players build a civilization together on a planet with a fully simulated ecosystem. Every tree that's cut and every factory that's built changes the world everyone shares.
I spent three and a half years at Strange Loop Games working on the live development of Eco, in Unity and C#.
Screenshots: Eco by Strange Loop Games, from its Steam page.