Game developer at Strange Loop Games

ECO

A multiplayer civilization and ecosystem simulation on Steam.

ECO cover art

The game

Eco is a multiplayer game where players build a civilization together on a planet with a fully simulated ecosystem. Every tree that's cut and every factory that's built changes the world everyone shares.

I spent three and a half years at Strange Loop Games working on the live development of Eco, in Unity and C#.

My role
Game developer at Strange Loop Games
Platforms
PC
Years
2021 to 2024
Built with
Unity, C#, Multiplayer, Client and server

What I built

Gameplay and systems

  • Built gameplay and systems features on both the client and the server throughout the game's live development.
  • Worked on the Civics system, a complex feature connected to many other game systems.

Engine-level work

  • World generation, multithreading and migration systems.
  • UI, 3D asset setup and performance across ongoing updates.

Screens

Interested in my work?

Write to me and let's talk about your next game.

juanm.ruat@gmail.com